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Cover Reveal – The Making Of Hades II

This month, Hades II graces Game Informer 's cover. After playing several hours of the Early Access build (which is publicaly available as of today), we traveled to Supergiant Games' studio in San Francisco to interview several of the core team members – creative director Greg Kasavin, studio director Amir Rao, art director Jen Zee, composer Darren Korb, and voice actor Logan Cunningham – to get the full story of the game's creation. The cover story reveals why Supergiant decided to create its first sequel, how it chose a new protagonist in Zagreus' sister, Melinoë, along with her mythological origins, and how the team is changing its approach to early access and the content it has planned for the future. It also features an in-depth breakdown of Hades II's new features and our impressions of the game so far.  We want our cover story on Hades II to be a celebration of the game and a peek behind the curtain at Supergiant, with the hope that anyone who reads it will

PSN Account Required For Ghost Of Tsushima's Multiplayer Mode On PC, But Not Single-Player Story

Ghost of Tsushima , the hit 2020 PlayStation-exclusive samurai game, rides onto PC on May 16 , and ahead of the game's launch there, developer Sucker Punch Productions has revealed players will not need a PlayStation Network account to play through the game's single-player story mode, as reported by VideoGamesChronicle . However, a PSN account will be required to play through Ghost of Tsushima's multiplayer Legends mode, or if you want to use the new PlayStation PC overlay to acquire trophies and more.  This follows news from last week where PlayStation announced (and later walked back) that Helldivers 2 players will soon be required to link a PSN account to their Steam account , leading to widespread anger in the game's community. It seems Sucker Punch is looking to get ahead of this by revealing its PSN plans ahead of the game's launch in 10 days.  Thank you for your feedback. Just so you are aware, A PSN account is required for Legends online multiplayer mo

Star Wars [UPDATED]

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Star Wars Outlaws Cover Story – Forging A Strong Reputation

When Star Wars: Episode IV – A New Hope – then simply known as Star Wars – hit theaters in 1977, it changed cinema. The grand scale, eye-popping visuals, and relatable cast of characters made it an instant classic and established the IP as one of the biggest of its time. However, it was its sequel, 1980’s The Empire Strikes Back , that demonstrated that not only was creator George Lucas’ magnum opus more than a one-off fluke, but he had established a universe ripe for expansion.  Read more... Source: Game Informer

We're Fascinated By Funko Fusion And Hades II (Feat. Niki Grayson)

In this week's episode of  The Game Informer Show,  special guest Niki Grayson ( Giant Bomb, If You're Driving Close Your Eyes ) joins Alex and Charles to discuss the wild mix of intellectual property featured in Funko Fusion, the best LEGO games, our time playing the Hades II Technical Test, and  Game Informer's  Tales of Kenzara: Zau review. Lastly, we've been catching up on new releases and ongoing games, including Fortnite's collaboration with Avatar: The Last Airbender, Halo Infinite, whimsical rock-climbing in Surmount, and No Rest For The Wicked. Follow us on social media: Alex Van Aken ( @itsVanAken ), Charles Harte ( @ChuckDuck365 ), Niki Grayson ( @Godsewa ) The Game Informer Show  is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host  Alex Van Aken  every Thursday to chat about your favorite games – past and present – with  Game Informer  staff, developers, and special guests from

The Legend Of Zelda: Majora's Mask Part 13 | Super Replay

After The Legend of Zelda: Ocarina of Time reinvented the series in 3D and became its new gold standard, Nintendo followed up with a surreal sequel in Majora's Mask. Set two months after the events of Ocarina, Link finds himself transported to an alternate version of Hyrule called Termina and must prevent a very angry moon from crashing into the Earth over the course of three constantly repeating days. Majora's Mask's unique structure and bizarre tone have earned it legions of passionate defenders and detractors, and one long-time Zelda fan is going to experience it for the first time to see where he lands on that spectrum. Join Marcus Stewart and Kyle Hilliard today and each Friday on Twitch at 2 p.m. CT as they gradually work their way through the entire game until Termina is saved. Archived episodes will be uploaded each Saturday on our second YouTube channel  Game Informer Shows , which you can watch both above and by clicking the links below.  Part 1 -

Here Are The Senua's Saga: Hellblade II PC Specs And System Requirements

Senua's Saga: Hellblade II hits Xbox Series X/S and PC this month , and while we know this sequel will be locked to 30 FPS on consoles , PC players will be able to tap into higher frame rates. Ahead of the game's May 21 launch, developer Ninja Theory has revealed the PC specs and system requirements for Senua's Saga: Hellblade II and to play the game at its best, you'll need quite a powerful system.  If you're familiar with Ninja Theory's work, you likely already know it pushes the envelope with technology so it might not come as a surprise your PC will need to do the same. But if you're new to this team, or just want to check if you're ready for the game later this month, we've got you covered.  Senua's Saga: Hellblade II PC Specs And System Requirements Below is a chart released by Ninja Theory detailing everything you need to know about running Senua's Saga: Hellblade II at its most demanding, recommended specs, and even at the bare