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Cover Reveal – The Making Of Hades II

This month, Hades II graces Game Informer 's cover. After playing several hours of the Early Access build (which is publicaly available as of today), we traveled to Supergiant Games' studio in San Francisco to interview several of the core team members – creative director Greg Kasavin, studio director Amir Rao, art director Jen Zee, composer Darren Korb, and voice actor Logan Cunningham – to get the full story of the game's creation. The cover story reveals why Supergiant decided to create its first sequel, how it chose a new protagonist in Zagreus' sister, Melinoë, along with her mythological origins, and how the team is changing its approach to early access and the content it has planned for the future. It also features an in-depth breakdown of Hades II's new features and our impressions of the game so far.  We want our cover story on Hades II to be a celebration of the game and a peek behind the curtain at Supergiant, with the hope that anyone who reads it will

PSN Account Required For Ghost Of Tsushima's Multiplayer Mode On PC, But Not Single-Player Story

Ghost of Tsushima , the hit 2020 PlayStation-exclusive samurai game, rides onto PC on May 16 , and ahead of the game's launch there, developer Sucker Punch Productions has revealed players will not need a PlayStation Network account to play through the game's single-player story mode, as reported by VideoGamesChronicle . However, a PSN account will be required to play through Ghost of Tsushima's multiplayer Legends mode, or if you want to use the new PlayStation PC overlay to acquire trophies and more.  This follows news from last week where PlayStation announced (and later walked back) that Helldivers 2 players will soon be required to link a PSN account to their Steam account , leading to widespread anger in the game's community. It seems Sucker Punch is looking to get ahead of this by revealing its PSN plans ahead of the game's launch in 10 days.  Thank you for your feedback. Just so you are aware, A PSN account is required for Legends online multiplayer mo

Star Wars [UPDATED]

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Star Wars Outlaws Cover Story – Forging A Strong Reputation

When Star Wars: Episode IV – A New Hope – then simply known as Star Wars – hit theaters in 1977, it changed cinema. The grand scale, eye-popping visuals, and relatable cast of characters made it an instant classic and established the IP as one of the biggest of its time. However, it was its sequel, 1980’s The Empire Strikes Back , that demonstrated that not only was creator George Lucas’ magnum opus more than a one-off fluke, but he had established a universe ripe for expansion.  Read more... Source: Game Informer

We're Fascinated By Funko Fusion And Hades II (Feat. Niki Grayson)

In this week's episode of  The Game Informer Show,  special guest Niki Grayson ( Giant Bomb, If You're Driving Close Your Eyes ) joins Alex and Charles to discuss the wild mix of intellectual property featured in Funko Fusion, the best LEGO games, our time playing the Hades II Technical Test, and  Game Informer's  Tales of Kenzara: Zau review. Lastly, we've been catching up on new releases and ongoing games, including Fortnite's collaboration with Avatar: The Last Airbender, Halo Infinite, whimsical rock-climbing in Surmount, and No Rest For The Wicked. Follow us on social media: Alex Van Aken ( @itsVanAken ), Charles Harte ( @ChuckDuck365 ), Niki Grayson ( @Godsewa ) The Game Informer Show  is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host  Alex Van Aken  every Thursday to chat about your favorite games – past and present – with  Game Informer  staff, developers, and special guests from

The Legend Of Zelda: Majora's Mask Part 13 | Super Replay

After The Legend of Zelda: Ocarina of Time reinvented the series in 3D and became its new gold standard, Nintendo followed up with a surreal sequel in Majora's Mask. Set two months after the events of Ocarina, Link finds himself transported to an alternate version of Hyrule called Termina and must prevent a very angry moon from crashing into the Earth over the course of three constantly repeating days. Majora's Mask's unique structure and bizarre tone have earned it legions of passionate defenders and detractors, and one long-time Zelda fan is going to experience it for the first time to see where he lands on that spectrum. Join Marcus Stewart and Kyle Hilliard today and each Friday on Twitch at 2 p.m. CT as they gradually work their way through the entire game until Termina is saved. Archived episodes will be uploaded each Saturday on our second YouTube channel  Game Informer Shows , which you can watch both above and by clicking the links below.  Part 1 -

Here Are The Senua's Saga: Hellblade II PC Specs And System Requirements

Senua's Saga: Hellblade II hits Xbox Series X/S and PC this month , and while we know this sequel will be locked to 30 FPS on consoles , PC players will be able to tap into higher frame rates. Ahead of the game's May 21 launch, developer Ninja Theory has revealed the PC specs and system requirements for Senua's Saga: Hellblade II and to play the game at its best, you'll need quite a powerful system.  If you're familiar with Ninja Theory's work, you likely already know it pushes the envelope with technology so it might not come as a surprise your PC will need to do the same. But if you're new to this team, or just want to check if you're ready for the game later this month, we've got you covered.  Senua's Saga: Hellblade II PC Specs And System Requirements Below is a chart released by Ninja Theory detailing everything you need to know about running Senua's Saga: Hellblade II at its most demanding, recommended specs, and even at the bare

Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account

Developer Arrowhead Game Studios and Sony Interactive Entertainment have announced that Helldivers 2 on Steam will soon require a PlayStation Network account to play. All new players from May 30 will have to link their Steam account to a PSN account, and all current players will have to do so by June 4.  Up until this point, a PSN account was not required to play Helldivers 2 on PC via Steam, and with the sudden switch-up, players have taken to the game's Steam reviews to express their frustration. Admittedly, the game's rating is still "Very Positive," with roughly 80% of user reviews falling into this category, but that 80% is lower than it has been in the weeks prior. And now, if you look at the game's recent reviews , you'll find plenty of negative ratings over the required PSN account change.  SIE says due to "technical issues at the launch of Helldivers 2, we allowed the linking requirements for Steam accounts to a PlayStation Network account

Universal Orlando Confirms Three Super Nintendo World Rides, Including Jumping Donkey Kong Coaster

Universal Orlando Resort has released a new video detailing what to expect at its Florida-based Super Nintendo World when it opens as a land in its Epic Universe theme park next year. In it, the company confirms the land will have three rides, including the Donkey Kong Mine Cart Madness coaster that's expected to open later this year in Osaka, Japan's Super Nintendo World .  The video includes digital fly-overs of the park, showing viewers what it will look like when it opens next year. If you've seen Super Nintendo World in Japan, this park looks nearly identical, with both the Donkey Kong Country (and mine cart coaster) section and the Mushroom Kingdom with Peach's Castle, Mt. Beanpole, the Mario Kart: Bowser's Challenge augmented-reality ride and Yoshi's Adventure dark ride.  Check it out for yourself in the new Super Nintendo World overview video below :  As you can see, the Donkey Kong Mine Cart Madness coaster will feature state-of-the-art track techn

Take-Two Interactive Is Closing The Studios Behind Rollerdrome And Kerbal Space Program 2

<p><img loading="lazy" src="https://ift.tt/x8olCvG" width="800" height="490" alt="take two closes Kerbal Space Program 2 Intercept Games Private Division Rollerdrome" typeof="foaf:Image" class="image-style-body-default" /></p> <p>Take-Two Interactive, the company behind games like <a href="https://ift.tt/2CbqPwI Theft Auto V</a> that also <a href="https://ift.tt/CSJMFBY mobile giant Zynga in 2022</a> in the second-biggest deal in games history, has closed Roll7 and Intercept Games, the studios behind <a href="https://ift.tt/VOBCfUp> and <a href="https://ift.tt/nkeoaWy Space Program 2</a>, respectively. After a report from <em><a href="https://ift.tt/hEqMuB4> indicated Take-Two was laying off 70 people at Intercept Games,&nbsp;<em><a href="https://ift.tt/x6ibTCX a report confirming that Take-Two was shutteri

Fallout's Weirdest Vaults And The Games That Should Go With Them

This article originally published on June 7, 2018 With the announcement of Fallout 76, fans are scrambling for clues that will shed light on the new game. A few concrete details come from the pre-existing information on Vault 76. Most vaults in Fallout were built for a specific purpose, and according to references in Fallout 3, Vault 76 supposedly held 500 people for exactly 20 years before opening and repopulating the surface. Repopulation is important and all, but is this the most interesting route for a new Fallout? Playing a wastelander on a noble quest is something we’ve already done several times, but a game built around the events of a specific vault is an intriguing proposition. We delve into canon Fallout lore to reveal a bounty of bizarre and disturbing scenarios, any of which could make for an excellent spinoff. Vault 12 Vault-Tec, the company who built the shelters spread across America, is a notoriously unethical corporation in the Fallout universe. In collaboration